StarCraft improved upon its predecessor Warcraft II, which showcased two really similar playable factions, by introducing asymmetry in between the units and technologies accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered inside the lesser-identified 1996 SSI launch War Wind. The unit forms available to 격투기 each race define its racial identity. The Protoss can subject potent and costly warriors and equipment, while the Zerg rely on sheer numbers and velocity to overwhelm their opponents.
We have designed enormous updates to StarCraft II to celebrate the tenth anniversary! You'll be able to check out new capabilities around the PTR now!